Creatures in Darkwood come in three types, aggressive, passive and peaceful.
Aggressive Creatures Edit
Passive Creatures Edit
Passive creatures do not attack unless provoked, such as through approaching or attacking. Some of them may pose indirect danger to the player.
Peaceful Creatures Edit
Peaceful creatures do not under any circumstance attack or cause harm to the player.
Notes & Trivia Edit
- As of Alpha 7.0, some enemies have dynamic difficulty scaling in relation to the player's progress. Many other small rebalancings to creature stats have been added throughout game versions, most of them unspecified.
- Other creatures besides the ones present in this list can be found on the game files. As their presence in the game is unconfirmed, or in some cases to be added in future updates, they are currently not being featured here.