Creatures in Darkwood come in three types, aggressive, passive and peaceful. Every time the player dies, the enemies that were previously killed by the player respawn at a different location, except for the ones in unique Locations and on the Nightmare mode.
Aggressive Creatures Edit
Aggressive creatures are hostile and attack the player on sight. They may also come to assail the player in the hideout at night. Many of these creatures have been afflicted with the Plague, making them extremely dangerous.
Passive Creatures Edit
Passive creatures do not attack unless provoked, such as through approaching or attacking. Some of them may pose indirect danger to the player.
Peaceful Creatures Edit
Peaceful creatures do not under any circumstance attack or cause harm to the player.
Notes & Trivia Edit
- As of Alpha 7.0, some enemies have dynamic difficulty scaling in relation to the player's progress. Many other small rebalancings to creature stats have been added throughout game versions, most of them unspecified.
- Other creatures besides the ones present in this list can be found on the game files. As their presence in the game is unconfirmed, to be added in future updates, or cut content, they are currently not being featured here.