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Welcome to Darkwood Wiki!

Darkwood is a top-down survival horror game in development by Acid Wizard Studio.
The game is currently available on Steam Early Access.

Get to know more about the game here.

We are looking for wiki contributors! Here is how to help.

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Characters Creatures Items Locations Mechanics Skills Weapons

  • Mugetron

    Beta 2.0 (+ hotfix 1)

    June 29, 2017 by Mugetron

    Darkwood Beta 2.0 was released June 29th, 2017.

    • A new NPC! He replaces The Three in chapter 1. Don't worry, The Three are still in the game :D
    • A lot of new sounds and music (but it's mostly for epilogue :P).
    • Added support for resolutions above 1080p and ultra widescreen monitors. This is not recommended, but it's your choice! :)
    • Raised minimum requirements to 4 GB RAM. You can still play on a PC with only 3GB of RAM, but MAY on very rare occasions …

    Read more >
  • Mugetron

    Darkwood Beta 1.1 was released June 7th, 2017.

    • Fixed issue with savegames when you used a profile from a previous alpha to start a game from chapter 2.
    • Rotated some fences in the meadow hideout.
    • The padlock menu now pauses the game.
    • Removed "close" button from the padlock menu.
    • Added popup when you pick up a map for a location you already knew.
    • Fixed sounds being heard for a split second when exiting game / going to main menu.
    • Added a text and longer …

    Read more >
  • Mugetron

    Beta 1.0

    June 6, 2017 by Mugetron

    Darkwood Beta 1.0 was released June 6th, 2017.

    • We're dropping 32-bit Linux support. I'm not sure if there is anyone out there affected by this change, as the Steam hardware survey does not even mention any 32-bit users out there. I'd like to support as much hardware as possible, unfortunately fighting memory issues on OSX and Linux has been a nightmare before each new version and has taken a considerable chunk of development time, which could ha…

    Read more >
  • Mugetron

    Alpha 10.0 (+hotfix 4)

    March 25, 2017 by Mugetron

    Darkwood Alpha 10.0 was released March 25th, 2017.

    • Updated engine to Unity 5.5.2. Should help with performance and crashing on some hardware configurations.
    • The game will now run in a "high performance" mode if you have at least 4GB of RAM on Windows. This means that textures will not be loaded dynamically, which will help with stuttering during exploration.
    • Improvements to how audio is loaded, which also should help with stuttering.
    • The Radio Towe…

    Read more >

  • Crowborn

    A Busy Month

    October 29, 2016 by Crowborn

    It's been a crazy, active month since the release of Darkwood's Alpha 8, and with it came changes and improvements to the wiki! Here's a showcase of everything that has changed over the past weeks:

    • We have overpassed the 400 articles milestone! Thanks to everyone who made this possible :) Hard work was put by the community into updating the wiki with all of Alpha 8’s content.
    • The wiki has been accepted into Wikia's Community Spotlight! This means w…
    Read more >
  • Leo McCoy

    The Tabber Went Live

    September 5, 2014 by Leo McCoy

    Chances are high that if you are reading this, you are reading this through the "tabber" on the Darkwood Wiki front page. It is a neat, compact showcase that can display a large amount of content in different tabs if you click on them.

    So far, we have on offer the following categories:

    • Darkwood news: news bits about the game
    • Community news: news bits about what is going on in the community at Darkwood Wiki
    • Campaigns: announcement posts of all the E…
    Read more >
  • Leo McCoy

    The itembox template has been successfully revised to version 2.0. If you will, go have a gander how it looks, and let us know any feedback or comments you might have on the new design.

    It now features a more compact, two-column style design, and can display the in-game value of an item, as well as its maximum number of stacks, if so desired. The Use category has now been merged into Notes since they both serve the same purpose, and Availability is no…

    Read more >
  • Leo McCoy

    Now that we have finished constructing our pretty infobox template, the individual item pages are getting a first make over. All the weapon pages have already received their new infobox (e.g. see Axe). Over the course of the coming week the itembox template will also come to all the items. We hope to further expand the template in the future.

    Read more >

  • Leo McCoy

    With Darkwood being in Early Access, the developers are always looking to make the game better. And we can help out too now! Every wiki contributor is invited to provide suggestions for naming the player skills in the game, which are currently still labelled with inconvienently lengthy phrases.

    Simply go to the Name the Skills campaign page and chip in your proposals. The campaign ends at the close of August.

    Read more >

Forum Activity

See Forum.


How to help

Welcome to Darkwood Wiki! Feel free to join us and contribute to this wiki. Everyone is free to create a new page or edit an existing one.

Questions about wiki editing should be directed towards the administrators.

Live! Chat

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What do you think of Chapter 2 and the Alpha 8 update?

The poll was created at 20:47 on October 22, 2016, and so far 35 people voted.

What to do

The wiki needs your help with a number of high-priority tasks.

For any questions concerning this, feel free to shoot an admin a message.

  • Bringing the Darkwood wiki up to speed with the sweeping changes introduced in the latest updates.
  • Template coder required! We are still looking to expand our Itembox template. Please fully read the template's documentation first before proposing any changes.

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