Lantern | |
---|---|
I need to have it on me for it to provide light. | |
Location | |
Rare random loot | |
Item Type | Light Source |
Value | 40 |
Max. Stack | Can be combined |
Crafting | 2x 0.2x 2x |
Notes | Passively lights a circle around the Protagonist. Must be placed in the hotbar. Suffers durability loss over time. Cannot be repaired. |
Duration | 22 min |
The Lantern is a light source in Darkwood. It's the only passive light source in the game, activated as long as it's on the hotbar. It emits a warm glow around the Protagonist, much like a torch.
Lanterns cannot be re-fueled or repaired but can be combined. Once their durability expires, they vanish from the inventory.
Lanterns do not work during the Shadows night event.
Lantern cannot be turned off in hotbar. To turn it off, it must be put back into the inventory.
Strategy[]
Lanterns last longer than all handheld light source by a large margin (22min, compared to 2 min of Flashlight). Lantern is the only handheld light source that permits normal weapon usage. Lanterns can be combined so a full lantern can always be prepared in the inventory without worrying about wasting a low durability lighting item. Given how long it lasts, lantern has a surprisingly low cost (though bottles cannot be bought from vendors in hideouts). Thus it is perhaps the best light source beside electric lamp.
Despite its ineffectiveness against Shadows, having a lantern is also handy during the night, in case of an Earthquake night event or a Banshee's scream knocking out all the lights nearby.
Lantern can burn away Black Substance.
The quickest way to turn a lantern off is by dragging it from hotbar to ground to drop it then pick it up (only works if inventory is not full).
Trivia[]
- Crafting a lantern used to also require one Rope and finding a Lantern Recipe.
- In older builds, the Lantern couldn't burn away Black Substance.
- Lantern is a lot more fuel-efficient than Generator.
- The Lantern value changed from 100 to 40 in the new 1.4 Update.