Locations are unique places in Darkwood.
Locations are placed more or less in random fashion within their respective biomes. Gateway locations bridge gaps between biomes and event locations. Event locations, on the other hand, are isolated and devoid of any random generation.
The following is a list of locations.
Common Locations Edit
The following locations are common in every biome, found fairly often and in numbers. They usually simply contain resources such as Wood Logs and Odd Mushrooms, but are not unique and have little to no relation to the story.
Dry Meadow Locations Edit
|Silent Forest Entry|
|Wolfman Camp (Dry Meadow)|
Silent Forest Locations Edit
|Road to the Village|
|Tank Wreck (A)|
|Tank Wreck (B)|
|Wolfman Camp (Silent Forest)|
|Chicken Lady House|
|Road to the Doctor's House|
|Wolfman's Hideout (Barn Ruins)|
|Cottage near the Junkyard|
Gateway Locations Edit
Event Locations Edit
Event locations are special areas found in Darkwood. They are separated from the main world with a loading screen, and Time does not pass while the player is in one of these areas.
Traveling Locations Edit
Traveling locations are often player-induced and can appear just about anywhere.
|Lost Inventory||Partial inventory dropped on death|
|My Body Part||Navigator Skill|
Removed Locations Edit
Removed locations are areas that used to be found in previous versions of the game, but are no longer present in the current edition. They may have been replaced by something else.
|Cottage (A)||Replaced by Silent Forest Entry.|
|Cottage (B)||Replaced by a Barn in The Village.|
|? (Major Location)||Used to be located in the Old Woods.|