Mushrooms are a type of Interactive scenery which can be found in clusters on the map. There are several types of mushroom patches, each with their own characteristics, listed below:
Poisonous Mushrooms Edit
Poisonous mushrooms are pale white clusters of small mushrooms which cannot be harvested. Stepping on them will cause poisoning. These mushrooms spawn all across the map, including in a minor location where an entire field is littered with them.
Poisonous Mushrooms (Harvestable) Edit
These mushrooms appear in pulsating reddish clusters, and as with all mushrooms, cause poisoning when stepped on. These mushrooms appear in pre-determined places in various locations, and can be harvested for an Odd Mushroom.
Harvestable poisonous mushrooms may also spawn randomly spawn in the Hideout at night, causing a visual effect resembling moving and twirling lights. Harvesting them yields one Odd Mushroom (Night), more potent (and valuable) than its regular counterpart.
Large Mushrooms Edit
Large Mushrooms bear a very similar appearance to poisonous harvestable mushrooms, except that the patch is slightly larger. Mechanically they function almost identically, stepping on them causes poison, and harvesting yields an odd mushroom, but the harvesting process takes a slightly longer time.
- In older versions, harvestable mushrooms were also found randomly placed on the map.
- As of Alpha 6.0, Mushroom patches glow slightly.
- Several pieces of dialogue across the game suggest that a large portion of Darkwood's inhabitants are suffering from addiction, either to the mushrooms themselves or to the Essence that can be extracted from them.
- From Alpha 10 onwards, it is possible to "disarm" mushrooms by throwing items such as Stones on them.