A heavy weapon with a good reach.
|Item Type||Melee Weapon|
|Crafting||1x 1x 1x|
|Repair Cost||2x 2x|
|Notes||Suffers durability loss on usage.|
The Shovel is a melee weapon in Darkwood. It has a significantly longer reach than the Plank With Nails and does much more damage, and has a slightly longer reach (much longer with its secondary attack) but is slower and does less damage than the Axe. It can be crafted from parts, which can be found as loot in the various chests and containers strewn throughout the game, and bought from merchants.
A fully charged hit will interrupt a charging enemy if it hits before the player is damaged.
Calculating based on a shovel's reputation value to measure durability, a shovel with the Better Materials upgrade loses 18% durability hitting non-living targets, and 6% on hitting living targets.
- Prior to Alpha 8.0, the Axe and Shovel had identical crafting and upgrade requirements other than the edge, so the player had a choice of primary weapon once they reached that point. Currently, the Axe now requires a workbench level that can't be reached until Chapter 2, while the Shovel has been made into a much slower weapon.
- Extra Shovel Edges found in chests or otherwise can now be sold directly to The Three for a significant profit.
- Having both Better Materials and Sturdy Edge gives the Shovel a higher durability than the sum of its parts, making the Shovel approximately 5 times more durable than one without upgrades.
|Firearms||Assault Rifle • Bolt Action Rifle • Double Barrel Shotgun • Homemade Shotgun • Pistol • One Shot Pistol • Pump Action Shotgun • Single Shot Shotgun • Submachine Gun|
|Melee weapons||Axe • Pitchfork • Plank With Nails • Sickle • Shovel • Stick • Table Leg • Torch|
|Throwable weapons||Bottle • Gas Bottle • Knife • Molotov Cocktail • Stone|
|Traps||Bear Trap • Broken Glass • Chain Trap • Exploding Barrel • Gas Tank • Meat|
|Removed Weapons||Pellet Gun|