Status effects are displayed on the top left corner of the screen, above the player's HP bar. Positive effects are grey in color, negatives are red.
The duration and power of effects varies by item used; for example, Odd Meat gives a longer Endurance effect than Potato; and Pill, while granting a very short-lived regeneration, it is also incredibly potent compared to other healing items.
Positive Effects Edit
Most positive status effects are activated by consuming various food items.
|Status Effect||Description||Effect||Granted by|
|Endurance||Your lungs are more efficient.||Reduces stamina costs temporarily by a percentage.|
|Healing||You are regenerating health.||Regenerate an amount of health over time.||[ ] [ ] [ ] [ ]|
|Poison Protection||You are immune to poison.||Cures poison and grants a temporary immunity to it.|
|Armor||Your skin is thicker.||Reduces damage taken for a time. [unconfirmed]|
|Armor||You are wearing armor.||Reduces damage taken for a time. [unconfirmed]|
|Night Protection||You're in the hideout, under the influence of the protective gas. It will help you survive the night.||Prevents attacks from the Floor Gore.|
Negative Effects Edit
Negative status effects are often activated by traps and other harmful environmental happenings.
|Status Effect||Description||Effect||Caused by|
|Burning||You are burning.||1.25 pips damage over 10 seconds.||Molotov Cocktail, Gasoline|
|Poisoned||You are poisoned.||Deals 0.5 pips of damage over a few seconds.||Mushrooms, Corpse|
|Speed||You move slower.||Disables sprint.||Alcohol|
|Sight||Your sight is worse.||Reduces field of view.||Alcohol|
|Strength||You are weaker.||Reduces melee damage dealt for 60 seconds. [unconfirmed]||Mushrooms (Harvestable)|
|Immobilised||You can't move for some time.||Stuns for several seconds.||Bear Trap|
Skill Effects Edit
|Moth||You regain health while being close to switched on electrical light sources.||Regenerate 0.06 pip/s near electric lights for 20 seconds.|