Weapons are essential tools of survival in Darkwood. They range from simple axes to modern guns, throwables, and traps.
Weapons can be bought, looted, crafted, or received as rewards from other characters.
The following is a complete list of weapons in Darkwood.
Operating firearms requires holding the right mouse button to aim and pressing the left mouse button to fire. Accuracy increases the longer the right mouse button is held before firing and decreases as a result of firing the weapon or player movement.
Unlike melee weapons, firearms do not suffer durability loss. When reloading a magazine-based weapon, any rounds remaining in the weapon are lost.
|Bolt Action Rifle||Yes|
|Double Barrel Shotgun||Yes|
|Pump Action Shotgun||Yes|
|One Shot Pistol||Yes|
|Single Shot Shotgun||Yes|
Melee Weapons Edit
Melee weapons only have a limited range but don't require any ammunition to operate. Most melee weapons can also be crafted with various materials.
Melee weapons suffer durability loss through usage, but most of them can be repaired and upgraded at a Workbench.
Holding the right mouse button charges up the attack for major damage. Middle mouse button executes a weaker, much faster attack, albeit at a great stamina cost.
|Board With Nails||Yes|
Throwable Weapons Edit
Throwable weapons can be thrown. They damage the target upon impact and some also possess an area of effect.
Most throwables are consumed entirely upon use.
Traps can be deployed with various effects. The player can disarm and recover most deployed traps.
Traps are removed from the inventory once deployed.
Cut Weapons Edit
Cut weapons existed in previous versions of the game. They cannot be found in the current version, but may be reintroduced into the game later.