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Portrait of Wolfman

Wolfman is a major character and a vendor in Darkwood for the duration of Chapter 1. Whether he appears in Chapter 2 is dependent on the player's choices.

Wolfman has the beastly appearance reminiscent of a wolf and trades in guns, ammunition, and some miscellaneous crafting materials in exchange for Reputation points. With his cunning yet often cruel remarks, he functions as a valuable guide to the Protagonist in the early stages of the game, though his explosive and derisive temperament may suggest otherwise.

Wolfman has a camp in Dry Meadow and Silent Forest, while Old Woods contains his hideout, a large barn with a collapsed chain link fence that was likely once a farm. When killed, Wolfman most notably drops an Assault Rifle and the Wedding Ring (Fake).

Plot[]

Minor spoilersThis section contains minor spoilers. Reader discretion is advised.

On the dawn of day 2, and if the Protagonist has not found his camp first, Wolfman will appear near the Oven. He will inform the Protagonist that he can help retrieve what he has lost if the Protagonist is willing to help him in return. He requests that the Protagonist prove his capability of performing his assignment by reaching the Camp in the Silent Forest after marking its location on the Player Map. He will also reveal the location of his Camp in the Dry Meadow, and tells the Protagonist to visit him there if he wishes to see him again before making his way to the next area.

When the Protagonist finds Wolfman in the Silent Forest, he congratulates the Protagonist and tells him to find the Road to the Village. There, he should have a chat with "the hag who reeks of chickens", the Chicken Lady, who has something interesting to tell the Protagonist. Wolfman also says to be on guard, because she hides something behind a locked door that doesn't belong to her. He then asks for the Key to that door, in exchange for the information of where the Protagonist's key is.

Wolfman will gossip about how the inhabitants of the The Village treat him and others like him poorly, due to their mutations in appearance. He will inform the Protagonist that the Villagers have "many secrets", and that he should "find the pigshed, and get rid of that whimpering", in exchange for a reward. If the Protagonist chooses to kill The Sow and then talks to Wolfman again, he will reward the Protagonist with a Hotbar Upgrade.

Wolfman dislikes Piotrek so much that he wants the Protagonist to sabotage Piotrek's quest of building a fantasy spaceship. He offers no reward for it.

Depending on the player's actions, he may follow the Protagonist to Chapter 2 and steal much of their inventory before challenging them to an fight that is heavily weighted in his favour (see Quest section for further detail).

Quest[]

Major spoilersThis section contains major spoilers. Reader discretion is advised.

The Protagonist is left with essentially two meaningful paths of interacting with Wolfman from this point on, other than killing him: bringing him the Key, or ignoring his request and finding another way to the Doctor's House.

A: Bringing Wolfman the Key[]

Should the Protagonist choose to satisfy Wolfman's request to retrieve the Key from Janek's house in the Village, he will be waiting for the Protagonist a final time in his large, dog-infested complex located within the Old Woods. Wolfman will greet the Protagonist covered in blood and smelling of rot. Exploring his small home-like section near the back of the complex will reveal the half-devoured corpse of the Pretty Lady, and Wolfman will thank the Protagonist for the chance to "regain his girl." In return for his efforts, the Protagonist will be rewarded with a Hunting Rifle, and Wolfman will agree to take him to the Doctor's House.

After this, there's no plot-important interaction between the Protagonist and Wolfman, and he will not appear in Chapter 2.

B: Killing the Pretty Lady[]

If the Protagonist kills the Pretty Lady and leaves the Chicken Lady alive. Wolfman offers to appease him by killing the Chicken Lady. He will continue to trade with you, but you get no reward in return. If the Protagonist kills the Pretty Lady and then the Chicken Lady without showing him the Bloodstained Shawl first, he will tell the Protagonist to "fuck off" and refuse dialogue from this point on.

C: Ignoring Wolfman's Request[]

If the Protagonist instead decides to complete the main quest in Chapter 1 by other means (and doesn't at any point decide to kill Wolfman), an entirely different set of events unfolds, although the consequences of this choice are not felt until Chapter 2.

Aftermath to B and C (if the Wolfman is left alive)[]

Upon spending some indeterminate period of days in the Swamp, when going back to his hideout after exploring, the Protagonist will find many items missing from the containers in his hideout, with an angry note from Wolfman left in the Workbench. In the note, Wolfman demands that the Protagonist visits the Sawmill if he desires to retrieve the items he has stolen, and expresses his anger at the Protagonist for ignoring his request.

Inside the Sawmill, the Protagonist will have to leave all of his items on a corpse and enter an arena. The Protagonist will be only equipped very limited weapon and supply. Wolfman will send some enemies after him. If the Protagonist succeeds on killing them, then Wolfman himself will show up and attack the Protagonist. When killed, he drops the Sawmill Key, allowing the Protagonist to exit the Sawmill and collect his lost items in a chest. If the Protagonist is instead killed by Wolfman during the fight, their stolen goods will be lost forever and a consolation prize can be found in the previously locked back room.

Strategy[]

Wolfman can be killed outside of quest but it can be challenging.

Wolfman is fast and aggressive during combat, comparable to a Huge Dog. He charges straight at the Protagonist then lunges forward, swinging both arms in a 1-2 attack with good range. If you take both blows you'll receive a considerable chunk of damage. Sometimes after lunges, he pauses for a brief moment before getting to his feet and resuming his assault.

As other strategies are cheaper and easier, a straight-up fight with melee is not recommended. He can be downed in 10 standard hits by a Board with Nails with no upgrades, and can be stumbled by weapons that do so after each hit. Because of his speed, it's important to remain mobile and use a hit-and-run strategy; create distance, charge your attack, hit him after he closes the distance, repeat. Run in tight circles to best avoid his lunges, listen to determine where he is behind you, and try to wait for him to lunge before charging another attack. When he pauses, only close in and strike if you're close enough as he can attack immediately after recovering. This strategy also applies to fighting him with guns, although you can be a lot less cautious when doing so.

But as stated, other strategies are much more effective. If he's in one of his camps, utilizing Bear Traps is the cheapest option. If you have a gun and melee, simply place the trap on the ground a little ways away from him, then shoot him. After stumbling, he should run straight at you- and once he steps in the trap, he can be incapacitated in 1-3 blows. Kiting him into the trap after meleeing him is also easy and doesn't require a ranged weapon; the trap will take 50% of his HP, so note that you'll need to be quick in hitting him 5-6 more times to finish the job. Chain traps aren't recommended unless you're using ranged attacks, since he can still attack while immobilized by them; but they can work well when used along side ranged or Molotovs.

Explosives, while not exactly cheap, are definitely the most effective option. A single Exploding Barrel or Gas Tank placed close to Wolfman will incapacitate him instantly. A Bear Trap with an Exploding Barrel next to it is a powerful way to dispatch him from a distance.

Fire can be effective too. Simply throw a Molotov at him, then avoid his attacks while the fire does the work- although he may need one more blow to finish the job. Flaming Gasoline, however, won't cause him any harm unless he's already hostile, so you'll need to attack him somehow before kiting him through the flames.

Origins and likely identity[]

The Wolfman is one of many imperfect clones/replicas created by the Being. Different to those infected by the plague, these entities are instead are copied from generally dead/immobilised people, animals, or objects, recreated by the white fluid that runs in the root network from the Being throughout the Darkwood region. The white fluid often cannot tell objects, whether inorganic or organic, apart and as such tends to meld objects that are in close proximity, in this case it's highly implied to be the Hunter and one of his trophies, likely that of a wolf (but could also potentially have been a dog). While at first glance the Wolf does not appear to have the classic traits of being very pale or noticeably malformed, the Wedding Ring (fake) displays is white, with a bubbly imperfect surface.

Wolfmanprey

Wolfman's true intentions

HumanTrophy

The gruesome trophies in Wolfman's Hideout

Despite calling the Protagonist "Meat" and claiming to dislike plagued, contaminated flesh, he leaves the healthy villagers alone and instead focuses his cannibalistic desires solely on the Pretty Lady, an innocent woman who lost her humanity as she was made twisted and swollen by the plague's influence. His dedication is not the bloodlust of a hungry carnivore looking for sustenance, but the sick obsession of a psychopath with no regard for human life, who is willing to kill if he doesn't get what he wants.

The Wolfman's original human body was a Hunter, the corpse of which can still be found in the Hunter House in the Old Woods, bound in roots with the original wedding ring still on his hand. Why the Wolfman no longer lives in the cabin is unclear, but he sets up a sick parallel in the barn, replacing animal trophies with those of humans. As a human, the Hunter had married into the Chicken Lady's family, though which sister was his spouse is not 100% certain, as although the Wolfman is obsessed with the Pretty Lady, the ring is found in bedding that is implied to be where the Chicken Lady sleeps. It is unclear whether the Hunter hated the Chicken Lady as much as the Wolfman does. In Chapter 2, the first note that the Wolfman leaves for the Protagonist is written on the cover of a magazine with bullet holes, the front picture is that of a woman holding a chicken.

The Hunter does not appear in the Train Wreck sequence dream, suggesting that he was already gone or at least out of the picture when the Pretty Lady first became ill. How the Hunter died is uncertain, but if the coat that the Wolfman wears did belong to him, it's possible that someone shot him. Equally possible though is that the coat the Wolfman wears is just taken from one of his human victims.

There are many mysteries surrounding the Wolfman. One of which is the Strange box. It is unclear how the Wolfman knows about this box and the location of its key. The box contains pictures depicting the family of three (a man and his two daughters) that lived in the burnt houses in the Dry Meadow, and their dog that is implied to have succumbed to the plague after consuming essence (one picture depicts the father with a bandaged wound on his arm). The box and key belonged to this family. There is a possibility that the animal half that the Wolfman was derived from was this dog. A picture of a feral dog standing over an injured man can be found in the Hunter's house. The Hunter could have shot the dog and then taken it as a trophy, as he has done before as there are multiple dog trophies in the Hunter's House. A trophy with the head missing can be found in the Hunter's house.

Stock[]

The Protagonist has an initial Reputation of 50 when trading with Wolfman. Similar to most other vendors, items that can be sold to him are sold at half the buying price.

Item Buy Stock
Icon toolbox Toolbox 200 1
Icon 9v battery 9v Battery 50 1
Icon bottle Bottle 20 1
Icon flare Flare 60 2
Icon flashlight Flashlight 140-294 1
Icon gasoline Gasoline 40-68 1
Icon wire Wire 30 1
Icon matchstick Matchstick 6 12-19
Icon nail Nail 2 13-28
Icon red chicken egg Red Egg 70 1
Icon rag Rag 14 1-4
Icon small caliber magazine Small Caliber Magazine 100 1
Icon metal pipe Metal Pipe 60 1
Icon tape Tape 40 2-4
Icon watch Watch 300 1
Icon handgun frame Handgun Frame 450 1
Icon weapon parts Weapon Parts 450 1
Icon chain Chain 150 1

Epilogue[]

In the true ending, Wolfman, if not killed by the Protagonist beforehand, is said to have had an unknown fate.

If the Protagonist does not talk to him and chooses the Bliss ending, Wolfman is said to remain living in the woods, basking in the suffering of its other inhabitants. If the Protagonist does not give him the key, he will do the same, but forever unsatisfied and unfulfilled, due to his "deepest desire" being left unachievable by the Protagonist's actions.

See Transcript

Dialogue[]

Greeting[]

"Even from afar I can smell your putrid stench. Be glad I don't have an appetite for carcasses, Meat."

The figure hides its face under the hood. It smells of wet soil and fur.

"I know what you're after. I can help you reclaim what you've lost, if you help me attend to a certain matter. What do you say, comrade?"

As he leans towards me, I can hear him giggling under the hood.

"I knew it would interest you!
Before we make a deal, you need to prove that you can do the job. I've no time for weaklings, Meat. You follow?

Show me what you're made of. Get through to the Silent Forest.
You think it's so easy? If I were you, I would prepare myself well before setting out.

When you get there, you will find me in this spot. Remember it."

The Wolf grabs my map and scribbles something on it.

"The likes of you always crawl back to me."

  • Second Encounter

"I'll be damned... I barely believe my beautiful eyes... You made it! I need to admit, you're a quite resourceful piece of Meat."

The Wolf smiles, revealing a row of sharp teeth.

"Time to get to the specifics. Follow the path located in the (...) edge of the Silent forest. You'll get to a village where you'll find a hag who reeks of chickens. Talk to her, maybe you'll learn something interesting.

But be on your guard, comrade. Don't let her deceive you with that kind face of hers. The selfish bitch is keeping something that does not belong to her behind the locked door in her house. Something I'm after... Bring me the key to that door, and I will tell you where to find the thing you lost.
Is it fair, comrade? A key for a key? Heh, good. Now take off, get to work."

"Even from afar I can smell your putrid stench. Be glad I don't have an appetite for carcasses, Meat."

The figure hides its face under the hood. It smells of wet soil and fur.

"I know what you're sniffing after, Meat. I will help you get back the thing you lost, if you help me. What do you say, comrade?"

As he leans towards me, I can hear him giggling under the hood.

"Have I managed to get your attention, Meat? Heh! Thought so...

Follow the path located in the (...) edge of the Silent Forest. You'll get to a village where you'll find a hag who reeks of chickens. Talk to her, maybe you'll learn something interesting."

The Wolf smiles, revealing a row of sharp teeth.

"But be on your guard, comrade. Don't let her deceive you with that kind face of hers. The selfish bitch is keeping something that does not belong to her behind the locked door in her house. Something I'm after...
Bring me the key to that door, and I will tell you where to find the thing you lost. Is it fair, comrade? A key for a key? Heh, good. Now take off, get to work."

"Meat, what's with the big eyes? Hehe... Scared?
Bad dream?"

The Wolf winks at me, baring his teeth slightly.

  • Enter the trapdoor

"You look tired, Meat.
Busy night?"

The Wolf winks at me, baring his teeth slightly.

  • If the Protagonist kills the Pretty Lady and then the Chicken Lady without showing him the Bloodstained Shawl first

"What have you done?!
We had a deal, Meat! You were supposed to bring me the key, not use it and try to fuck about with something that doesn't belong to you!
Fuck off! This instant! Or, I swear, you'll regret it!"

  • Talk again

"You're playing with fire, Meat..."

"Comrade!"

The greeting sounds like an angry growl.

The Wolf makes a quick leap and, bouncing against me with his swollen belly, he puts his paws on my shoulders. He ostentatiously licks his face.

"What a gift have you given me!"

I notice fresh bloodstains on his fur and feel streaks of his saliva dripping onto my coat. He leans towards me, as if he wanted to say something to my ear...

  • Push the Wolf away

The Wolf takes two steps back. I can only see a row of filthy, sharp teeth underneath his hood.

"Well look at this, ladies and gentlemen!"

He is apparently addressing the stuffed human corpses sitting by the walls.

"This carcass thinks he's better than you! This rotten pile of meat must be delusional."

The Wolf turns towards me, adjusting his coat.

"Are you pretending to be human, or are you just cracking jokes?

I will help you recover your stupid key. I will take you back to the doctor's house. I'm sure you will find some clues on how to reach his current hideout while there.

You two will have a little chat, you will get back what you've lost and then nothing wil keep you from getting the fuck out of my part of the woods! Do you get me, Meat? You will pack your bags, dive into that stinking hole of yours and dissa-fucking-pear!
And? Are we going, comrade?"

  • Nod
  • Shake head

"Good. But remember, the woods are impatient."

  • Do nothing

The Wolf squeezes my arms and starts licking my face. Once from the left side, once from the right side.

"Comrade Meat..."

His breath stinks of rot.

"What would I ever do without you? You're not such a worthless piece of carcass as you look. Thanks to you I feel fulfilled!

I got my girl, my sweet little lady back. Hard to believe the same blood flows through the veins of the bitch who reeks of chickens."

Suddenly the Wolf sends me back with a powerful push and reaches into his coat pocket. Some object hits the floor.

"Here! No need to thank me.

Now, since that part of the deal is behind us, I'll help you recover your stupid key. I will take you back to the doctor's house. I'm sure you will find some clues on how to reach his current hideout while there.

You two will have a little chat, you will get back what you've lost and then nothing wil keep you from getting the fuck out of my part of the woods! Do you get me, Meat? You will pack your bags, dive into that stinking hole of yours and dissa-fucking-pear!

And? Are we going, comrade?"

  • Nod
  • Shake head
  • Random

"Yes, Meat?"


Go to Doctor's house[]

"Are we going to the doctor's house?"

  • Nod
  • Shake head

"Good. But remember, the woods are impatient."


Showing Items[]

"What's that you got there?"

The Wolf snatches the photograph from my hand and studies it carefully. Finally he snorts, his thick, yellow spit landing on the photo.

"Hahaha! This road? Doesn't exist anymore. Overgrown with trees, like all the other ones."

The Wolf throws the photo to the ground.

"Better forget about "the road home", Meat. Around here all the roads lead to nowhere."

"Beautiful item, perfect for a church fair."

"You've gathered some junk to show me? You excel yourself, Meat...
Hahaha! You're not telling me you're gathering junk for that nutcase?! What's his name.. Poofter? Piotrek? Hahaha!
Oh, Meat, Meat... You must have a lot of free time on your hands if you're keeping yourself occupied with such nonsense..."

The Wolf suddenly stops, remains silent for a moment, then his eyes open in a split-second and he continues.

"Hold on a second! I have this abso-fucking-lutely brilliant idea... Give me that piece of junk for a moment!"

  • Nod

The Wolf turns his back to me and starts tinkering with the part for Piotrek. After a moment, he hands it back to me.

"Now it will work like it should! Thanks to my DIY abilities I managed to increase the kick on this baby by two hundred percent! Hahaha! One has to help his neighbor, right, Meat?
Run to Poofter and give it to him. Just don't forget to wave him goodbye before his flight."

  • Shake head

"But Meat! There's no one better at tinkering with junk like that in the whole wide woods. I just wanted to take a peek before you deliver it to Poofter!"

"Excellent, Meat! An invitation to a wedding party!"

The Wolf snorts with laughter, his putrid saliva landing on my face.

"It's an invitation to that house in the (...) edge of the Dry Meadow. The music there has been playing non-stop since I remember. Day and night.
A neverending wedding, hehe."

The Wolf throws the invitation back at me. It's wet with spit.

"Have fun, Meat... Just remember to hide that disaster of a face or it's no dancing for you."

"Well, well. I know this quack. A nonentity, a third-rate witch doctor. Useless fucking clunker... But he still managed to screw you over with that key. Eh, comrade?"

"Oh, it's one of these..."

The Wolf grabs the box and starts sniffing it from every angle. I could swear I've heard his tail moving under his coat.

"An interesting find, Meat. Guess now you want to know what's inside, eh?
Somewhere in the (...) part of Old Woods lies a place where you'll find a key to this box.
Well, Meat, I would be careful, if I were you. Trust me - you don't want to open it by yourself. Bring me the key and don't try to be a wise guy! You won't know what to do with it."

  • Enter the trapdoor

"And this? What is this junk?"

Wolf examines the object indifferently, although I could swear I've heard his tail moving under his coat.

"And what am I supposed to do with it? Bite it until it opens? Your brain must be rotting if you think I will break my fangs for this shit.

But you...? You still want to know what's inside, right?
Somewhere in the (...) part of the Old Woods lies a place where you will find the key to this box.
But I doubt you will be able to sort it out. Come to me! Maybe I'll even give you something for this junk..."

"Give it to me!!!"

The Wolf snatches the box and the key from my hands.

"...with things like that, you need to be careful, Meat. This may be a trap."

Muttering under his breath, he attempts to open the box. After a while the lid gently slids open and the Wolf peeks inside carefully, squinting his eyes. He looks at the contents in silence, then lifts his gaze at me.

"Is this a fucking joke? Are you some sort of fucking clown or something?"

The Wolf takes out a few crumpled pieces of paper from the box and throws them in my face. As they fall to the ground, I also notice a shiny stone among them.

"Some fucking scribbles! I'm warning you, Meat... Do not dare waste my time again!"

"What the fuck is this? Do you think this is funny? Are you mocking me? Do I look like a joke to you?!"

  • Shake head (this dialogue is bugged)

"Get this away from me!"

The Wolf throws the plastic toy at me.

"And don't you ever try to mock me again!"

  • Nod

"HAHAHAhahaha! You're a brave piece of meat... and what's more important, one with a sense of humor. Where did you find this?"

The Wolf carefully studies the toy.

"An electronic game, eh? About a wolf stealing chicken eggs... hehehe. Good one!
I've a soft spot for games, how about you? I can give you something in exchange, Meat... What would you say to... a surprise, eh?"

  • Nod

"A wise decision. Take this!"

The Wolf produces a gun from his pocket, throws it under my feet and then turns the game on.

  • Shake head (this dialogue is bugged)

"You may have a sense of humour, but you're one shitty gambler."

"What's this? We had a deal, comrade! You were supposed to bring me the key, not use it and try to fuck about with something that doesn't belong to you!
I should kill you, you know? Blood for blood... But you caught me on a good day, Meat. You can still make up for it. Kill the hag who reeks of chickens too, and the reward will be yours!"

  • If the Protagonist kills the Chicken Lady first

"You've killed her? You've killed the hag that reeked of chickens? My dearest Meat!
Finally I will be able to wolf down as much poultry as I wish!"

The Wolf winks at me.

  • If the Protagonist kills the Pretty Lady first

"The old hag is dead!
You've been a good dog. What's that, boy? You want a reward? Better fuck off as quick as you can, HAHAHA!"

As I produce the key, the Wolf's pupils widen with excitement.

"Well, Meat, I didn't think you could succeed. I'm impressed. Time for your reward. You'll find that quack-thief here.

But he locked himself away from the world and he won't let anyone in, so I don't know if this information will be of any use to you, Meaty.
What the fuck are you looking at? I promised that I'll tell you where to find him, and I did. Did I tell you you'll be able to get there? That's something else, isn't it? Hehe..."

The Wolf bursts out with laughter.

"Now get out of my sight, Meat. I have important business to attend to. If you're interested in continuing our wonderful relationship, look for me in the (...) edge of the Old Woods. I predict a tasty future together..."

Wolf sinks his hands into the deep pockets of his coat.

"Here. Deliver this to that insane old bitch as a way of thank you for her beautiful sister."

The Wolf throws the head of a chicken under my feet.
As I lift my gaze, I realize that the Wolf is gone.

Gossip[]

  • Advice 1

"I wouldn't recommend wandering around these woods at night... It would mean certain death for you, Meat.
Better hide in that hideout of yours before dark... and pray for the morning light."

  • Advice 2

"If I were you, I wouldn't venture too far from here. Unless you got bored of your lousy life, Meat...
Only a few returned from the dense woods, and those who made it back... were not able to share their happy stories, hehehe."

  • Advice 3

"I'd avoid getting into trouble if I were you, Meat.
...or at least until you get a decent weapon."

  • The grudge

"Looks like no one else will enlighten you... Listen! The inhabitants of our lovely village hold many, many secrets... Treasures they do not wish to share with anyone.
Those selfish, deceitful wretches! They think they're superior, because they have human gobs. They treat us like lepers! But you know what? Fuck them. We're buddies, aren't we?
And them? They deserve to be punished, Meat..."

The Wolf moves closer to me.

"Hear that squealing?

It's one of their secrets..."

The Wolf grins, listening to the distant sound with great relish.

"Find that pig shed, Meat! Make that squealing stop and the treasure will be yours!"

"I've heard someone took pity on the poor villagers and fixed the cables in the pig shed. Some good soul. An angel of sorts. Probably crawled out of the ground. People like that haven't been seen in these parts for a long time."

The Wolf pierces me with his look and grins. A string of saliva lands on his hole-riddled jacket.

"Dear Meat..."

The Wolf puts his paw on me. I can feel his claws puncturing my skin.

"If the cables are fixed, then be so kind as to move your fucking ass and finish the job. You just need to... tweak the machine a little bit, in order to silence the unbearable whining of that pathetic sow. You can do that much, can you?"

  • If the Protagonist fixes the Cable and spares the Sow after showing him the key

"I've heard someone took pity on the poor villagers and fixed the cables in the pig shed. Some good soul. An angel of sorts. Probably crawled out of the ground. People like that haven't been seen in these parts for a long time."

The Wolf pierces me with his look and grins. A string of saliva lands on his hole-riddled jacket.

"My heart sings with joy when I see such selfless kindness. Tell me the truth, Meat. It was you, wasn't it?"

  • Shake head

"Such a pity, Meat, truly a pity. You've missed such a reward."

The Wolf puts his paw on my arm.

"In such case, if the cables are fixed and you, my little stray, are not tainted with kindness and love for humanity, then be so kind as to move your fucking ass and take the opportunity. The machine is working, you just need to increase the voltage to silence this unbearable whining. You can do that much, can you?"

  • Nod

The Wolf grabs my shoulders.

"That's splendid, meat. Truly perfect."

I can feel his claws piercing my skin.

"Here's your reward. You've earned it."

The Wolf looks me straight in the eyes, takes a deep breath and spits in my face. The stench of his saliva makes me dizzy.

"It's all I've got, Meat. I hope the trip was worth it."

  • If the Protagonist kills the Sow

"Bravo, Meat! No more squeals... hehehe..."

Suddenly, the Wolf slaps me on the cheek.

"I can fucking hear the pitiful sobs of old wretches and the pleas of peasants, begging their beloved Forest to bring back the sow's life.
Poor fuckers have no idea I will be the only one to hear their cries! Hahaha!"

The Wolf bursts into laughter.

"This is music to my ears, Meat! Their lamentations make me calm.... Finally I will be able to sleep soundly...
I'll bet they will attempt to break through the wall of trees. Oh, such a shame that I can't breathe in their desperation up close!
Meat, just one more thing. Say hello from me when you're in the village! Send them my greetings!"

The Wolf checks his pocket, his paw trembling with excitement. He takes out some item and throws it to the ground.

"Here."

  • The explosion

"Meat! Fucking hell, seen that? Hahaha! Seen that? Hahaha! Off he flew, didn't he? OFF HE FUCKED!!! Hahahaha!
Piotrek the astronaut is now on the MOON! Hahaha! The rocket worked like a charm, didn't it?

Good that we've managed to make a couple of quick innovations at the last moment! Haha! Helping others, Meat... Is there a better feeling?
Oh, what an explosion that was! Fucking BOOM! It's still ringing in my ears. Pity that you weren't here to see the fireworks..."


Exit dialogue[]

  • First Encounter at the Dry Meadow Hideout (if the Protagonist haven't found his camp on the first day)

"If you wish to spend some more quality time basking in the striking, yet natural beauty of my features before you head off to the Silent Forest, you will find me in my camp in the Dry Meadow."

The Wolf points to a location on my map.

  • First Encounter at the Silent Forest Hideout (if the Protagonist haven't found his camp on the first day)

"Oh! I almost forgot!"

The Wolf grabs my map and scribbles something on it.

"You'll find me here. The likes of you always crawl back to me."

Trivia[]

  • During the Alpha versions of the game, Wolfman would simply state "What the hell is this?" When shown the plastic chick. After the introduction of the Wedding, however, he now notes that it would be a nice gift to take to a fair.
  • Before Alpha 6.0, Wolfman would simply indicate where the Protagonist could find him on the Dry Meadow, without mention towards an assignment.
  • Before Alpha 7.2, Wolfman would give the Protagonist vague directions towards his camp as opposed to marking it on his map.
  • Prior to Alpha 8.0, Wolfman could be shown the Photo of the Doctor, which was previously obtained from the Chicken Lady. This would cause him to request the Lynx from the Hunter's House in exchange for information about the doctor. This fetch quest was dropped later on, but the photo could still be shown to him, whereupon he refers to the Doctor as a "quack".
  • Alpha 10 added a heavy, feral breathing noise to Wolfman. This can be heard when nearby him.
  • As of Alpha 10, gifting the Chicken Lady's Key to Wolfman will result in gaining a hotbar upgrade. This item will be added to the Protagonist's inventory and must be 'used' to upgrade his hotbar.
  • Killing Wolfman is one of the ways to obtain the Assault Rifle in chapter 1. Another Assault Rifle may be found in one of the two crates found near Wolf's Camp in the Silent Forest.
  • A bloodstained bullet hole is visible on the left side of his jacket over his heart. As an injury like this would normally be fatal, it is almost sure that he was the one who shot the previous owner. It is also possible that someone attempted to shoot him, perhaps mistaking him for a monster(well... not a sane one at least), which might suggest he got the rifle on his back after killing the man that shot him.
  • He clearly carries a Kalashnikov rifle (an AK-47) on his back, in his 2D portrait. He seems to rarely use it in-game, but if the Protagonist manages to kill him, they can obtain that rifle.
  • The Wolf somehow already knows about the Protagonist searching for the Big Metal Key when they first meet. This could indicate he may be on talking terms with the Doctor. Alternatively it could be an oversight, or perhaps not the first time this sort of thing has happened.
  • The Wolf can gift the Protagonist both a pistol and hunting rifle if certain actions are taken.

Bugs/Glitches[]

On the first day wolfman apears, if exiting and rejoining the save the trader will take his place meaning you can trade with the both of them after only completing one night.

It should also be noted that wolfman's trade stock is considered separate from when he appears in your hideout to his stock when found in his camp, making it possible to "double dip" on his stock if you trade with him in both instances.

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